1/31/2024 0 Comments Diablo 2 median xl players 8![]() ![]() If your energy is low, you may not even notice any difference. The same character with 50 energy and an energy factor of 200 does +55% damage with spells. A character with 50 energy and an energy factor of 0 does +55% damage with his or her spells. The spell damage bonus percentage is: Spell damage increased by (260*energy)/(250+energy) + min((energy*enr_factor)/15000,200) percent The energy factor bonus on some caster items modifies this curve, enabling each point into energy to provide a significant benefit until much higher levels of energy. The amount of extra damage gained per additional point of energy is lower if you already have lots of energy to begin with. ![]() Putting points into energy causes your spell damage to go up. bat to open multiple instances instead of using sandboxie or w/e? the idea is that it'd open them so fast it'd get around the instance lock.In Median XL, direct damage spells gain a damage bonus from energy. How does the real party, of actual 8 different players, is different that a single player with a /players 8 setting ? actualy, the real party is more advantaged since you got a real 8 kill power, while on the other hand if a character is strong enough to kill and survive well enough by itself on /players 8 without needing 7 other different players in the game is more painfull since you need to do it all alone, not having any help. ![]() ![]() So you agreed to keep allowing (up to) 8 players parties in MP (called " balancing the game" ), but the /players 8 setting for SP is somewhat gamebreaking? Oh, well mostly its for the balancing reasons, balancing the game around p8 setting was impossible and the exploit of it to gain exp was just too great, so we had to remove it.īut before you start, this topic has been discussed over a 100 times by a lot of people and there is no way to bring p8 command back even for just sp. Ilska wrote:i was asking for the reason why there is no /p 8 in sp, not mp ![]()
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